Dicey Dome [GMTK Game Jam 2022]
A submission to the 2022 GMTK Game Jam where the theme was "Roll The Dice"!
Story:
In a distant land, there exist living Die people who, over the years, made a name for themselves. The tyrannical king does what he pleases and rules with an iron fist. You are put on trial for accusations of being a loaded die and must face the king's gauntlet where he will surely attempt to have Lady Luck turn the tides in his favor!
How to Play:
- [A and D] - Move left and right
- [SpaceBar] - Jump
- [Shift] - Dash
- [Left Mouse Button] - Swing Sword
About Debuffs:
When in the arena, the king will throw his own Die into the ring to add to the challenge of the following waves. Each number corresponds to a different effect:
- Reinforcements - More enemies appear per wave
- Bump Stock - Enemies shoot with a higher rate of fire
- Higher Caliber - Enemies shoot larger bullets
- Bullet Time - Bullets travel at a higher velocity
- Teleportation - Enemies respawn faster
- Life Up - Regain a lost hit point
Credits:
This game was made in 48 hours by me! All art assets and code were made by me and music credits can be attributed to :
Title:
"Awakenings" by Snabisch licensed CC-BY 3.0: https://opengameart.org/content/awakenings
Tutorial:
"Death of Hope - chiptune/electronic" by ColdOneK licensed CC-BY 4.0: https://opengameart.org/content/death-of-hope-chiptuneelectronic
Arena:
"A Test Of Time (Chiptune)" by Chance de la Soul licensed CC-BY 4.0: https://opengameart.org/content/a-test-of-time-chiptune
Death:
"Lose Music #3" by remaxim licensed CC-BY-SA 3.0, GPL 3.0, GPL 2.0: https://opengameart.org/content/lose-music-3
Thank you sincerely for checking out my game and feel free to leave feedback!
Status | Released |
Platforms | HTML5 |
Author | IcySmooth |
Genre | Platformer, Action |
Tags | Arcade, Bullet Hell, Game Maker's Toolkit Jam, Godot, Pixel Art, Roguelike, Score Attack, Short, Singleplayer |
Comments
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lol when you die you can hit resume and the enemies just shoot at nothing. Cool game though !